AnimationLayers

AnimationUnityTool

The AnimationLayers package provides an easy way to blend multiple animations with controls for adjusting speed and weight of each animation

Features

  • Can be used as a simple way to play or scrub one or more animations

  • Supports as many layers of animations as you want

  • Allows individual control of playback speed and weight for each layer

  • Play and pause individual layers

  • Scrub forwards/backwards as desired

  • Comes with a BlendTree component (select 4 layers, auto-adjust the weights between them based on the BlendTree)

Implemented with Unity’s low-level animation API: Playables API.

Source Code: ➡️ https://github.com/col000r/AnimationLayers (MIT License)


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