SwipeControl, OrientationControl, GUIKit001, etc.
Aug 28, 2023
A complete ready-to-use game interface for Unity 3. And other assets…
In 2010 I made a whole lot of nice UI-related assets for IMGUI…
Swiping made easy when swiping was still hard…
Smoothly rotate when the device orientation changes! This was when all Unity could do out of the box was switch and snap.
A complete ready-to-use game interface for Unity 3. All source-files and instructions included!
IMGUI was the only real option back in 2010 and I was an IMGUI ninja! 😉 The name “GUIKit001” might have been somewhat poorly chosen, but didn’t bother me then.
Smooth transitions, everything set up out of the box, all settings remembered across restarts, swiping, smooth orientation changes - it was quite a good bundle of things!
It had support for loading a news string from a server to display on the front page, letting you keep your users up to date!
It even supported Retina devices and came with PSDs for easy re-skinning. Good times!
Here’s a video I made on how to re-skin it and set it all up:
The default runtime GUISkin in Unity wasn’t all that interesting, so I thought I’d make some of my own (and to eventually sell) - this was the first one (also used in GUIKit001)
I still like this one a lot! A nice and classy look. You could basically drag and drop this one in to switch out the look of GUIKit001. And you could of course use it for everything else. I even added NGUI support later on. (I used NGUI for a long while before UGUI came around. Not to say that UGUI was better… because it wasn’t. It just came pre-installed with Unity.)